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Conclusions
So far, my project addresses most of the goals pretty well: Theoretically, through playing the game, players may build conceptual understanding of forces, velocity and vectors. In addition, successful problem solving in the game may boost their confidence, creativity, and interest towards physics. However, the effects remain to be proved by studies.
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Future directions
I plan to add more levels to explore more physics topics. Ideas so far:
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Mass
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Normal force
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Friction
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Elastic force
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Buoyancy
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Force fields
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Assessment mechanics can be added to evaluate players’ performance. Building upon this, I can do research on:
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determining if the game enhances physics learning.
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studying how players learn from the game.
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